//==============================================================================
// Baba Yaga_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle BabaYaga BirthSFX
      }
   }
}
//==============================================================================
define Glow
{
   set hotspot
   {
      version
      {
         VisualParticle sfx x lampades bolt
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYaga1_birth
				Connect ATTACHPOINT BirthSFX hotspot
				tag SpecificSoundSet 0.01 false BabaYagaBirthSFX checkVisible
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny BabaYaga_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYaga_moveA
	 }
			version
         {
			        VisualGranny BabaYaga_moveB
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYaga_boredA
	 }
			version
         {
			        VisualGranny BabaYaga_boredB
				Connect righthand Glow hotspot
         }
			version
         {
			        VisualGranny BabaYaga_clap
         }
			version
         {
			        VisualGranny BabaYaga_laugh
				tag SpecificSoundSet 0.01 false BabaYagaLaugh checkVisible
         }
			version
         {
			        VisualGranny BabaYaga_wave
         }
			version
         {
			        VisualGranny BabaYagaBottle_recall
         }
			version
         {
			        VisualGranny BabaYagaBottle2_taunt
         }
      }
   }
}
//==============================================================================
anim RangedAttack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny BabaYaga_rangedAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.35 true   
			tag SpecificSoundSet 0.15 false BabaYagaAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
		
         }
			version
         {
				VisualGranny BabaYaga_rangedAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.35 true   
			tag SpecificSoundSet 0.15 false BabaYagaAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny BabaYaga_rangedAttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.35 true   
			tag SpecificSoundSet 0.15 false BabaYagaAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny BabaYagaLP_rangedAttackD
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.30 true   
			tag SpecificSoundSet 0.10 false BabaYagaAttackSFX checkVisible
			Length 1.20
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny BabaYaga_death
				tag SpecificSoundSet 0.01 false BabaYagaDeathSFX checkVisible
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BabaYaga_flail
				Length 0.70
	 }
      }
   }
}
//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny BabaYaga_MortarBlast
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.55 true
			tag SpecificSoundSet 0.01 false BabaYagaMortarSFX checkVisible   
			tag FootstepRight 0.55 true
//-- end auto generated section
		
         }
      }
   }
}